INDIE GAME STUDIO — EST. SOHO 2014

nre@soho:~$ ./boot --engine_

We forge worlds worth losing yourself in.

NovaRuneEmpire is an independent game development studio on Berwick Street, building RPG worlds, mobile titles and console experiences — from the first playable slice to live service.

38 titles shipped11 years in Soho4 platforms supported
Founder note

A note from the studio floor.

I started NovaRuneEmpire above a record shop on Berwick Street in 2014 with two programmers, a whiteboard and a stubborn belief that small teams can still build worlds that matter. Eleven years later we are eighteen people — designers, engine engineers, narrative writers and a QA team that breaks things for a living.

We do not chase trends or ship hollow live-service treadmills. Every project starts with a playable question: does this loop feel good in the hand after ninety seconds? If it does, we build outward. If it does not, we cut it. That discipline is why our clients keep coming back for the next cartridge.

— Priya Ramanathan, Founder & Creative Director

Engines

Unreal Engine 5 & Unity 6

Craft

Systems, narrative & feel

Home

West End, London W1

Engagement packages

Pick your production run.

Transparent scopes and starting prices in pounds sterling. Every build begins with a paid discovery week.

What you getVertical Slicefrom £18,0006-week sprintFull Productionfrom £220,0009–18 monthsLive-Opsfrom £6,500 / morolling retainer
Playable build delivered
Dedicated engine engineer
Narrative & systems designCore loopFull campaignSeasonal
Art & animation pipeline1 vertical sliceFull pipelineContent drops
QA & certification support
Store & platform submission
Analytics & balancing loop
Weekly playtest reviews

All prices exclude VAT. Discovery week billed at £3,200 and credited against production.

Voices

What partners say after launch.

NovaRuneEmpire took our napkin sketch to a playable vertical slice in six weeks. The core loop tested at 71% day-one retention — the highest our publisher had seen from an external team.

Marcus O.

Executive Producer, Camden

Shipped Mar 2025

Dev log

Patch notes, straight to your inbox.

Monthly build breakdowns, post-mortems and studio openings. No spam, unsubscribe any time.

Contact

Pitch us a game.

Tell us about the world you want to build. We reply to every serious enquiry within two working days.

Visit the studio

46 Berwick Street, Soho, London W1F 8NH

Studio hours

Mon–Fri, 09:30–18:30 GMT